By the way, this is a book that's funded by 3,890 backers on Kickstarters who pledged $321,680. Ur varselklotet (2014) och Flodskörden (2016) har hyllats både i Sverige och utomlands. Konstnären och författaren Simon Stålenhag är mest känd för sina digitala målningar som ofta visar vardagliga scener med fantastiska inslag. Simon Stålenhag never grew up. Definitely planning to continue with the extra campaigns and eventually Things from the Flood, which I of course already have. It really feels like the author grew up amongst the technology of The Loop. This is one the books that you can easily read in one sitting. Some people fall in love. 2017 The rules are much more simple than something like D&D or Starfinder, and there's a focus on role playing and interaction that reminds me of group therapy, in a good way. The images in this book is nothing short of amazing. Simon Stålenhag has my full attention. A collection of beautiful digital paintings of rural Sweden in the eighties, crossed with science fiction buildings, robots, vehicles, and the occasional dinosaur. I've been a fan of Stålenhag's art for years, and I love pretending it's real. The depth and realism of such an alternative history is astounding, particularly considering the details are relatively scarce. Photograph: Simon & Schuster Stålenhag wrote his most famous book, Tales from the Loop… Just a moment while we sign you in to your Goodreads account. Inspired by the Science Fiction artwork & storytelling of Simon Stålenhag, this tabletop RPG core rulebook has all the instructions players and GM's alike will need for crafting their own collaborative role playing game sessions set in this fictional 80s that never was. Welcome back. He beautifully illustrates the fear and pride that the Cold War inspired, and the war’s slow, uneventful death. The artwork was phenomenal, the story intriguing, and I'm super excited for the next ones. To see what your friends thought of this book. Basically how to play yourself into those 80s coming if age sci-fi movies we all loved. TL;DR: This is an evocative and fun game fuelled by nostalgia and SF tropes. It feels like all those kid adventure movies I watched and loved, but also like all those Stephen King adaptations, and "Stranger Things," and all that. Tales from the Loop by Simon Stalenhag is such a book. According to The Verge 's Joshua Rivera, "Tales from the Loop is so pretty it breaks your heart." Absolutely phenomenal! Absolutely fantastic, would recommend heartily. This is an amazing read! I've been running this RPG for a few months now, and I love it. Tales From The Loop – Review Images Provided by Modiphius. Seeing past the ‘boring flatness’ … detail from a painting in Tales from the Loop. Not all is trustworthy but was still dutifully and gorgeously illustrated. Den ansedda tidningen The Guardian kora. ‘Tales From the Loop’: TV Review Amazon. Goodreads helps you keep track of books you want to read. There is not story as such, it is a series of paintings with explanatory notes about the author's childhood in Sweden around The Loop, with all of the bizarre sci-of machinery and peculiar dimensional disturbances associated with it. What is it with me and the Swedes? Okay I will admit there was a small part of me that bought this book just to annoy my brother. Disturbing. GMs can set the action in either Stålenhag's original location(s) in rural Sweden, west of Stockholm, or else use the alternative American location set in Boulder City, Nevada (near the actual Hoover Dam). The game mechanics are simple, characters and story take precedence over dice rolling. Now you can create your own 80's adventure with the Goonies flair in an alternative world. I can't get enough of these books. It's mostly a picture book of an alternate history where a particle accelerator in Sweden called "The Loop" unlocks futuristic technologies that seem impossible. He kept his imagination and creativity from his childhood and created these beautiful and mysterious paintings about retro-futuristic Swedish landscapes. But then the suggested scenarios immediately take a dark turn and in general offer mostly serious, sometimes pretty. ... Based on Simon Stålenhag's art book and tabletop role-playing game … We’d love your help. Tales from the Loop Review (Spoiler-Free) Tales from the Loop tells deeply emotional anthology stories with a sci-fi twist in a small town built above a … by Free League Publishing. Refresh and try again. Let us know what’s wrong with this preview of, Published Writing for Slashfilm, Hoai-Tran Bui thinks the show explores "universal elements of grief, aging, parenthood, loneliness, and love" but also that it "often toes the line between beguiling and boring". Fun all around. And if it has one great asset, that is the atmosphere: alien, strange and eerie. There is a lot to love about this sourcebook. This game builds upon the emotions and atmosphere created by the artist and quite succeeds. And the setting is wonderfully weird and nostalgic. Amazing world building and a game design that encourages really immersive storytelling from players. Goodreads helps you keep track of books you want to read. The local population called this marvel of technology The Loop. I love that at the beginning of each section they list subsection page numbers. If nothing else, the artwork of Simon Stålenhag is reason enough to flip through these pages. If you like sci-fi and you are willing to just gaze and let your fantasy burst, you won't be disappointed. Simon Stalenhåg is an artist whose work occasionally surfaces around the internet, often bereft of its creator’s name or any context. Exquisite paintings and human centered stories by the artist ‘from a childhood that never was and a future that could have been’. He kept his imagination and creativity from his childhood and created these beautiful and mysterious paintings about retro-futuristic Swedish landscapes. We haven't finished with all the campaigns in the book (we take our time, despite 3 of the 4 campaigns saying they can be completed in one session LOL no, it took one session to tame a b. I've been running this RPG for a few months now, and I love it. How about that for a niche? Other than this book, it only requires some paper, pencils, some standard six sided dice, and a few friends. I got this on the strength of Stålenhag's paintings, which I'd seen online and made up a completely different backstory for (standard dystopian scifi). The book and artwork have a very Stranger Things feel because it's set in the 80's and deals with the fantastic. Refresh and try again. The system is rules light and draws on the tropes of all things Breakfast Club, Goonies, 16 Candles, Dark, Stranger Things, ET, Steven King and the darker side of Jim Henson. You're likely adults or teens, playing as kids or young teens. Wonderful game concept and world building. Tales From The Loop's slow, cerebral sci-fi is perfect pandemic TV By Stuart McGurk 3 April 2020 Amazon Prime's latest - Tales From The Loop - is … Books that blur the line between reality and fiction are those that I find most interesting. Your mind fills in the gap creating this otherworldly experience. Created by Nathaniel Halpern. This has to be one of the best gateway role playing games for beginners, yet still very engaging for more experienced gamers. I read them out of order but I don't necessarily think that affects the experience. Can't wait to get my hands on the full release, so much gorgeous artwork and a deceptively simple system. One of the most fun and evocative RPG books I've read in a long time, "Tales from the Loop" seems almost tailor made for me. Very weird vaguely fantastical art with snippets of story. A few times I forgot that this isn't really intended for 'all ages.' It's mostly a picture book of an alternate history where a particle accelerator in Sweden called "The Loop" unlocks futuristic technologies that seem impossible. Petty I know but anyone who has an older brother or sister will agree with there are times it just has to be done. In an alternate world, a huge particle accelerator has been created called the Loop. Let us know what’s wrong with this preview of, Published The chapters are really just sketches of stories for the most part, a few paragraphs or a few pages. His book. The book and artwork have a very Stranger Things feel because it's set in the 80's and deals with the fantastic. Beautifully created and well put-together book. That trust, built with its tactful scene-setting and human-sized troubles, allows for easy investment in deceivingly simple dramas. The depth and realism of such an alternati. … These accompanying anecdotes shift the imagery fro. Based on episodes sent to critics, Nathaniel Halpern's adaptation of Stålenhag's book Tales From the Loop, a collection of those paintings, settles on something closer to the former. I love how Stålenhag creates these worlds that are so foreign and familiar, nostalgic and horrifying, beautiful and horrific. "Tales from the Loop" is utterly fascinating. As is typical of his work, the tableau is unassuming, suburban, retro, and yet his scenes are adorned with monolithic alien architectures that could only be born of the question many a tired teacher told us not to ask back in grade school: “What if….?”. However, I fully expect to revisit this book countless times to pore over the images again and again. This is one the books that you can easily read in one sitting. The whole book up until they introduce the Four Seasons of Mad Science campaign seems mostly whimsical, light on mature themes and generally unique, different from many other RPGs. Inspired by the Science Fiction artwork & storytelling of Simon Stålenhag, this tabletop RPG core rulebook has all the instructions players and GM's alike will need for crafting their own collaborative role playing game sessions set in this fictional 80s that never was. Tales from the Loop is an understated work in a time when more muted stories are easily swallowed up in the wealth of available options. Things that cannot be explained easily keep happening in their neighborhood. GMs can set the action in either Stålenhag's original location(s) in rural Sweden, west of Stockholm, or else use the alternative American location set in Boulder City, Nevada (near the actual Hoover Dam). This is a first class Rpg system. Well, Tales From The Day is available for order at retailers such as amazon.com as well as at barnesandnoble.com and at independent bookstores nationwide. This book is every bit as gorgeous as the KS showed. In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. Tales From the Loop is a gorgeous, hardcover book filled with 125 pages of art and story (the result of an enormously successful Kickstarter). Breathtaking. Simon Stålenhag is the internationally lauded artist and author of Tales from the Loop, Things from the Flood, and The Electric State—the narrative art books that stunned the world with a vision of an alternate 1980s and 1990s where technology had invaded the tranquil landscapes to form an entirely new universe of the eerie and the nostalgic.He lives in Stockholm, Sweden. Excellent setting, great art, rules that seem simple but a great support for the narrative. 2015 The setting is a beautiful rendition of a fantasy 80s childhood. We haven't finished with all the campaigns in the book (we take our time, despite 3 of the 4 campaigns saying they can be completed in one session LOL no, it took one session to tame a bird, which wasn't even part of the mission, but you know how it goes), but I finally finished reading it all, and hoo boy do my players have some shocking events to look forward to. Would give this a thousand stars if I could. This book is well worth the price and deserves a nice and clear place in your bookshelves so it’s always in sight. And the setting is wonderfully weird and nostalgic. Would give this a thousand stars if I could. Violence. Stalenhag pairs eerie paintings with recollections of an alternate Sweden where the remains of science fiction industry jut from fields, robots and dinosaurs wander, and kids go home to play Sega. A somewhat diverse cast, despite taking place in a small town. by Free League Publishing. Tales From the Loop is based on paintings created by Swedish artist Simon Stålenhag for his 2014's narrative art book of the same name. Ur varselklotet (2014) och Flodskörden (2016) har hyllats både i Sverige och utomlands. Eight episodes (three screened for review). "Tales from the Loop" is utterly fascinating. The book really takes you into Simon’s fantasy world and leaves you wishing you never grew up as well. Tales from the Loop is maybe best understood as visual art, rather than a conventional narrative. That said, the casting often feels stereotypical -- for example, the one African American character is a security guard. In general, this is a great corebook - but I'm ducking a single star for the weirdly off-theme adventure ideas. A lonely romantic, Gaddis' journey to a parallel world in which his alternate self has seemingly everything he wants sheds new light on the roots of … Tales From the Loop Review: A Haunting and Largely Promising Sci-Fi Tale. Season 1 Review: Tales from the Loop is that rare sci-fi show: one that trusts us to breathe in deep the oddities of its world, accept that we aren’t going to know everything, and climb aboard anyways. System seems simple but fun, and I can't wait to start running it! Tales From the Loop is an emotional sci-fi binge for a hopeless time In the middle of a pandemic so devastating we can only imagine life to look bleaker when it's over. One of my favorite settings and systems. Both books tell great stories about growing up and the mysteries inherent in that but book 2 (Things From the Flood) I found to hit me harder. I recommend watching sample "play throughs" that various gaming groups have posted to their YouTube channel to get a better "feel" for the game. "The Goonies" holds up, by the way. Efter sitt genombrott 2013 har Stålenhag publicerat två böcker om ett alternativt 1980- och 90-tal på Mälaröarna utanför Stockholm. The Season 1 finale of Tales From The Loop attempts to wrap everything up with a neat little bow but in doing so, leaves plenty of threads dangling over this topsy turvy season. There's an inexpressible sense of loss or aftermath, not just from the moving on of technology and decommissioning of the Loop, but fictional-Simon's graduation from childhood and the divorce of his parents. Tales from the Loop review: more than just Amazon's Stranger Things. Not all is trustworthy but was still dutifully and gorgeously illustrated. If done well, it's so easy to get lost in the worlds and stories that are created. His paintings are collected in this book and have a short narrative which explains just as much as it fills you with new mystery. The book really takes you into Simon’s fantasy world and leaves you wishing you never grew up as well. There are no discussion topics on this book yet. I know all of this takes place completely outside Canada, but honestly, the landscape, the snow, the lighting, the entire 70s vibe mixed with all the robots and dinosaurs and weird, reality-bending machines calls up what I wanted every trip away from the family home to be. review of another edition. Stålenhag provides an entire backstory and science to explain the juxtaposition of bucolic fields and familiar 1980's staples--car models, architecture--with the cryptic, chunky industrial technology. There is not story as such, it is a series of paintings with explanatory notes about the author's childhood in Sweden around The Loop, with all of the bizarre sci-of machinery and peculiar dimensional disturbances associated with it. Huge nostalgia trip for me, even though it takes place in an alternate reality it still evokes so much nostalgia for me. Stålenhag manages to capture what the world was like in my head. Players create tween an. There's also a way of telling the story, through 'scenes' that I find intriguing, and would very much like to use. Simple and looks to be fun, although the included adventures are pretty goofy. I might have tossed a copy of the character sheet in earlier, but now I'm quibbling. Completely cool, but not really something I'd want up on my walls. Stålenhag provides an entire backstory and science to explain the juxtaposition of bucolic fields and familiar 1980's staples--car models, architecture--with the cryptic, chunky industrial technology. With Daniel Zolghadri, Paul Schneider, Rebecca Hall, Robert Nahum Allen. Tales from the Loop is a game about playing kids in the “80’s that never was”. Not what I was expecting and certainly not what I was hoping to get out of the book. The game mechanics are simple, characters and story take precedence over dice rolling. I'm looking forward to using the system. Actually, there's more of a bargain than that--both Amazon and Barnes and Noble sell the electronic version for less ($7.95). Although some of the mysteries that the kids face and the problems they have can be scary and dark, there's always a feeling of hope. Players create tween and teen characters between the ages of 10 and 15 and must solve personal problems and unravel mysteries spun by the GM. The images are breathtaking, accompanied by small texts and stories about growing up and the wonders and magic of childhood. But I'd recommend both books wholeheartedly. Sci-fi suburbia in Sweden. The PCs can be put in grave danger, can be scared catatonic, etc, but death is not in the cards, but failure definitely is. And some people fall in love with books about falling in love. The author weaves in a crafty narrative along with compelling, out of this world artwork to tell a tale of weird technology and how the citizens interact with it. This book is well worth the price and deserves a nice. It's the best "large" book layout I've seen. The local population called this marvel of technology The Loop. Gateway into the world of role playing. Layout is exceptional and I would consider this the new gold standard for RPGs. The game mechanics are simple, characters and story take precedence over dice rolling. These accompanying anecdotes shift the imagery from merely alt-history, retrofuture weird into the realm of wistful and nostalgic and perhaps a little impish. These are its strange tales. Another fine work by this Swedish artist and author. It is the first television series in history to be adapted from digital paintings. The reason I started this book is that I heard great praise on the TV series, and I was curious what is based upon. 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